Wonder is largely very easy for a Mario game, there are a handful of sections that jump out to us as being a bit of a jump. Will this endless rhythm ever leave our heads? - Image: Nintendo Life Many titles to have popped out of the Nintendo pipeline over the best part of the past 40 years have had their individual challenges. However, these broad brushstrokes aren't any suggestion that all mainline Mario games are a walk in the park. The leaps are not too aggravating, the bosses are nothing to cry over, and the level of challenge (at least, for the #ProGamers out there, ahem) is kept to a minimum. Sure, some levels might take a few attempts, and the difficulty certainly steps up a gear for those who want to grab every collectable, secret exit and flagpole, but it is generally a cakewalk from A to B (or left to right). In the grand scheme of boss rushes and precision platformers, Mario games are, for the most part, a relatively straightforward affair. Okay, let's not get ahead of ourselves here.
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